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The halloween special by yellow colorwell
The halloween special by yellow colorwell













the halloween special by yellow colorwell

The Scout grabs a football, does a forward summersault, and throws it against the ground. Pressing primary fire (default key: MOUSE1) makes the Scout tell his teammates to go left, while pressing alt-fire (default key: MOUSE2) makes him tell them to go right. The Scout takes out a sign reading "THIS WAY!" and proceeds to spin it, occasionally spinning it around himself. Pressing primary fire (default key: MOUSE1) makes the Scout perform a wheelie and say a line. The Scout sits on the floor and plays a pair of bongo drums. The Scout throws himself back on the chair and starts eating a chip, turns the page on his magazine, laughs while slapping his right knee, eats another chip, looks around, and shrugs. The Scout takes out a bucket of fried chicken, selects a piece, says a quote while taking a bite, and then throws both the chicken and bucket away, similar to the Training Scene seen in Expiration Date. The Scout does the Carlton Dance, swinging his arms and swaying his hips from left to right while saying a voiceline. Pressing primary and alt-fire (default keys: MOUSE1 and MOUSE2, respectively) causes him to perform different tricks. The Scout takes out a pogo stick and starts bouncing with it. At the end, the Scout hops briskly onto his feet and shrugs. The Scout does a spinning breakdance on his head while music from the Boston Boom-Bringer plays. Pressing primary and alt-fire (default keys: MOUSE1 and MOUSE2, respectively) makes him perform different tricks. The Scout takes out a skateboard and rides it while continuously moving forward. He then throws it in the air, and flips it on his right hand while yawning. The Scout does a "Kung Fu" flourish, spinning his melee weapon around and saying a voice line while phasing effects similar to those made by ingesting Bonk! Atomic Punch surround him. When set to 2, weapons can be switched at any time during a taunt.This behavior was originally a glitch that was unintentionally "fixed" in the Mann-Conomy Update, and later made into a server side option at community request. This results in a character performing the taunt for the weapon being used before pressing the taunt key, but holding the new weapon. When set to 1, weapons can be switched at the very start of the taunt, but not during the majority of the animation.This is the value used for official matchmaking servers. When set to 0, weapons cannot be switched during taunts.The server-side command tf_allow_taunt_switch can allow players to switch weapons mid-taunt: The Heavy's food and the Scout's drinks function as both a consumable item and a taunt when activated, moving the player into a third-person view and preventing them from moving or attacking. All taunts, including tauntkills, can be successfully performed while stunned.Ī minority of weapons, such as the Engineer's PDAs, The Sniper's Jarate, and the Spy's Sapper, lack taunts. The effects of knockback will instantly cancel most taunts. Taunts cannot be performed underwater or while airborne.

the halloween special by yellow colorwell

The camera will also switch to a third-person perspective. Taunts that can deal damage are generally known as "tauntkills".ĭuring a taunt, the user is unable to move or attack, leaving them vulnerable until the taunt is concluded. However, a handful of taunts have special effects, such as providing healing, stunning opponents, or killing enemies outright. Taunts are generally to gloat after killing an opponent, to celebrate a victory, to provoke living opponents, or simply for comedic effect, and for the most part have no direct effect on gameplay. If at least one special taunt is equipped in a loadout slot, the taunt button will instead bring up a list of all equipped taunts pressing the numbers 1- 8 will perform the special taunt in that slot, while pressing the taunt button a second time will perform the regular weapon taunt. Taunts can be performed by pressing the taunt button (default G on PC, on Xbox 360 and on PS3), which will perform the currently held weapon's taunt (if applicable). In addition, there are special taunts that can be equipped in the loadout menu.

the halloween special by yellow colorwell

Most weapons have their own dedicated taunt. Taunts are unique animations that can be performed by each class.















The halloween special by yellow colorwell